Modern video video games provide a restricted, but nonetheless highly effective capacity to manage motion velocity through the common dual-joystick control system . How far the joystick moves from the middle controls how fast the movement is. Even although this process is a more acutely aware than quickly turning one’s head, it’s nonetheless a relatively intuitive design. Even mobile video games such as Fortnite have usable controls for shifting a personality via a 3D area using a virtual model of the dual-joystick setup. Yet, digital excursions appear to be stuck in an outmoded control paradigm.